
It is always good to explore alternatives & new technologies, even amidst an ongoing project. The technology that really caught my eye this time was Unity, so I spend chunks of my spare time these days, learning and taming this beautiful beast.
Unity is good. It is really good. I won’t say more, just take a look at the features:
- Really consistent flow of updates
- Amazing documentation and support of 3 languages (C#, Javascript, Boo)
- Vast resources of tutorials, samples, guides (more on that below)
- An asset store that extends the capabilities of the engine
- An awesome and huge community
- 1 button deploy to: iOS, Android, PC, Mac, Linux, PS3, Wii, Xbox, Flash, NaCL!
Additionally, the interface is really easy to use and once you get the hang of it you can really create what you can think of!
Obviously the free version of Unity comes with some technical limitations that get unlocked on Unity Pro () such as real time shadows, HDR, GI, light probes, advanced IK animations and so on, but even with this scope of tools, there is no excuse but to start creating.
Moreover, a really amazing feat for a so commonly used engine like Unity, is the diversity of games that have been created using this technology.
Here are some examples:
The Room
Pid
Rochard
Thomas Was Alone
Kentucky Route Zero
Bad Piggies
Temple Run 2
Endless Space
…and so many others
You could never thought that all those games were created using the same piece of software, right? How often can you say something like that for an engine?
Those past few days I have been collecting hoarding so many links about Unity that I have already compiled 3 separate lists:
- Games built on Unity, so you can see what others can do with the engine and get inspired
- Unity for 2D Games, which is essentially a list of resources and guides for everyone who is willing to start developing his own 2D game on Unity (give Futile a look by the way, it rocks) and
- Unity Resources & Tutorials that is a generic list with guides, video tutorials and links that you might find useful
I will be updating those lists daily with new content, so stay tuned!
Oh, did I mention that the next Evil Window Dog project will definitely be in Unity? :)







